By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zorg1000 said:
Soundwave said:

It would've helped, but ultimately I think Nintendo's bigger problem is all the Mario/Mario Kart/Smash/Zelda/etc. in the world only gets you to about 20 million users.

Which is exactly why 3DS is over 50 million and growing.......


Yeah but by your logic, the Gamecube should've sold the same as the GBA. 

People are not as picky with handhelds, handhelds have traditionally lower software attach rates because people are OK with just buying 1 or 2 handheld games a year and using that as their go-to for when they have a plane ride/bus ride/down time (although of course we are seeing this being radically altered by smart devices). 

Consoles are a different beast. People don't want speciality consoles with a certain slice of some genres/game types. It never has worked even against Nintendo ... Sega had the Master System which had some really cool/great 1st party exclusives, but the NES was the Playstation of its time with all the third party support and they routed Sega as a result. 

What people look for in a home console is a conduit to the widest variety of content that can satisfy their entire gaming needs, Nintendo consoles have not offered that in a long time. 

With respect to the 3DS too, I think its probably lucky that Nintendo didn't wait any longer to launch the 3DS than they did, because the userbase could be a good deal smaller. I also don't think the 3DS has really even 45 million unique users, a lot of that number is inflated by people who buy multiple revisions (so much so that Nintendo doesn't even bother to ship the New 3DS with an AC adaptor) or kids in households where each sibling has their own 3DS but they share the games vs. having only one console for the household.