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While I think that the Wiimote encounters problems with certain types of games, it seems to me that it can at least perform almost as well as a normal controller in all circumstances.

In terms of easily accessible buttons, we're looking at three triggers and five buttons (counting the d-pad as four). This is comparable to the Gamecube's three triggers, four buttons, and d-pad. It's important to keep in mind that the d-pads of traditional controllers are inconveniently placed to act as button substitutes (you have to take your thumb off of the primary analog stick) whereas the Wiimote's is right under your right thumb. In addition, traditional controllers have two analog sticks. The Wiimote has one and the ability to simulate another with the pointer.

It might not have the functionality of something like the 360 controller or SixAxis, but it's at least as functional as the Gamecube controller.

Personally, I think that the Wiimote would be perfect for something like Lair or Warhawk. What could be better than a flight stick for a flying game? The Wiimote could be held almost vertically and used as a joystick, with the Nunchuk offering additional functionality.