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the_real_dsister44 said:
Protendo said:

Why?

Sony funds everything they do.  They also had troubles finding work/funds and almost disbanded in 2008 before establishing an even closer relationship with Sony. Apperently trying to get publishing/deals was nearly impossible without Sony helping. the Wii port of Okami was all they could find. Why bite the hand that feeds you?

eh? How is it biting the hands that feed you? It is hard to find a publishing deal if you don't have your own IPs... You are just reaffirming what I said. Look at other notable studios that teamed up wtih Sony last gen, released a flop, then folded 

Factor 5 
Free Radical
And to a point Sillicon Knights. Though their hardship could be traced more directly to legal troubles with Epic 

You are comparing developers that were not close to Sony? Your examples are laughable.

Factor 5 downfall:

Just look at the list:
Sony Platform 2007: Untitled project for Sony Computer Entertainment (cancelled) - rumorred to be worse than lairs.
Multiplatform: 2008: Superman Multi platform (cancelled) 
Nintendo Platform 2008: Kid Icarus game (cancelled) - Nintendo Dissapointed
Nintendo Platform 2009: Untitles flight project (rumored pilots wing) - Cancelled by Nintendo
Multi Plat: Rogue Leaders (Complete but unreleased because of quality)

Looks like they were a lot closer to Nintendo but never as close as Ready to Dawn is. to Sony

Let's discuss Free Radical aquired by Crytek UK in 2009, never working closesly with Sony.  Failed due to Crytek Financial blunders. Games were not published by Sony, all games were multiplatform (Haze was cancelled on Microsoft platforms but was made). How did they fail because they were close to Sony?

We all know what happened to Silicon Knights.