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MikeB said:
@ HappySqurriel

But what are your perspectives on the Wii-Mote, do you think it's a do it all kind of input device or can you imagine having more fun playing certain games using a gamepad which fits well in both hands?

Way before the Nintendo Wii's release I pointed out that I thought the Wii-mote was an excellent addition to modern gaming. Tennis, bowling, Duck-hunt style shooting all seem well suited to the Wii-mote, but what about more complex gaming experiences like playing a beat-em up, flying games like Lair and Warhawk or an advanced platformer which require you to push several button combinations?

 Have you played Godfather? I've played it for the 360 and the Wii, the controls in my opinion are better on the Wii, the nunchuck with analog stick and C & Z buttons allows you to cycle weapons and lock while moving around and straffing, the B button on the mote allows you to fire while actually aiminig on screen the nunchuck has several motions that allow extra gameplay elements, it handles all the traditional elements really well. I was honestly very worried. But so far Zelda:TP and Godfather proved this control scheme is superior, for me, for many of my friends and for lots of reviewers out there. If you think about it's more or less a traditional controler broke in half(which I find is more comfortable.) THere is an analog stick and plenty of buttons, with motions that can be accessed for secondary features. I'm not saying it's always going to be better but games that are good all around should be better in my opinion with the Wii controls.

Yet, I'm not convinced they will work for fighting games(I think the action is too quick for motions to sub as fight moves), and I hate using the Wii-mote for racing games(the tilt I find is a little sketchy for turning, Although I did like Downhill Jam and SSX so downhill racers don't seem to bother me.). Adventure/action/FPS/Sports though in my book it's a winner.