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deskpro2k3 said:
Barozi said:
I didn't see a lot of gameplay footage for the game, but I saw a small part of one video where the main character had to open a door and there was a big prompt on the screen and I was already kinda turned off. Really unnecessary and it reminded me of Ninja Gaiden 3 in that regard.

Though 3 hours of cutscenes and 4 hours gameplay sounds a bit off. Not sure if that's really the case.


so you rather the door open magically by itself and ruin the immersion?

if it's a tutorial section of some kind then I can accept a small(!) hint at the bottom of the screen or wherever it makes sense. Obviously I would also accept a hint if you can't figure it out and stand in front of the door for a whole minute somewhere later in the game.
Other than that there's something called "a brain" which I assume every gamer has and is used to remember things like that. I mean there are 40m GTA V owners and somehow they always seem to remember what button to use to enter a vehicle without needing a big visual aid.