By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Burek said:

Of course it's not the only metric, I was trying to be a bit sarcastic. But it seems that The Order's main problem is duration of its gameplay.

The Walking Dead won so many GOTY awards a few years back, and I don't recall a single person taking a stopwatch to measure gameplay, that can probably be expressed in minutes, not hours...

All I'm saying, we have two topics here, and many elsewhere, measuring gameplay duration as that is the main variable when it comes to pricing games.


Do you not think that the amount of game you are going to be getting has any effect on your decision to pay x amount of money? I have seen some people say that they would gladly pay 60$ for a 1 hour experience as long as the game is good, and that just doesn't make sense to me. There just isn't enough game there to justify that price. 

With only about 4 hours of gameplay in The Order, that just doesn't justify the price tag to me. You can really only do so much in four hours when it comes to games. I have watched the first hour of The Order (at the time thinking that the game was 12 hours) and my thinking was that the gameplay was minimal and it did nothing interesting. The player was of little consequence, and the game did its best to make you feel like a casual observer instead of a part of the story, by breaking immersion with on screen button prompts or giving cinematic cuts every time you did the most menial of tasks. Add to that the fact that fail states are extremely jarring, simply fading to a black screen and rewinding the tape by 15seconds. There was one section where this baddy took a guy hostage and you tried to save him. If you fail, you get a black screen and have to try again. That just feels lazy. How hard would it have been to just let that guy die, and give you a line of dialogue? But no, you have to stay on the path. The story is the only priority here...

This isn't just a game lasting under 6 hours (PS: You read that comment wrong when you said the game was 12hours long...read it again), its a game with about four hours of fluffy gameplay wrapped in a pretty package. 

PS: TWD S1 is about 12-13 hours according to How Long to Beat, but it has its own share of faults