baloofarsan said:
Nintendoland demonstrate quiet a lot of ways the gamepad can be used, but most of those ideas has not been used or elaborated in real games. ...and Nintendo stick to the genres they know. Where are the Pilotwings game where you get all the planes instruments (for your micromanagement desires)... Where are the Puzzle/Adventure games where you have to make your own map... Where are the Simulation games where you get to move around the map and draw on it... Where are the RTS games that use the gamepad for fast and precise manoeuvres... Where are the asymetric party games... Where are the RolePlaying games where the gamemaster has the gamepad... Where are the Co-op games with one player on the gamepad... ...and more |
True but Nintendo is bringing games that will use the pad in more ways. Plus the Wii U is not selling nowhere near as the Wii so there aren't as much shovel ware that would employ must of what you have said.







