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Yeah, polishing. It's all Sonic Boom really needed. It was still playable, even though there were a shit ton of bugs and glitches and most of the lighting was horrible in the cut scenes. (which they fixed some) Plus, I'm pretty sure either in the end of November/sometime in December, they stated the game was in the final stages of production. I mean, you honestly never know what goes on behind the studios. They could still be doing a ton of stuff to it.



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