se7en7thre3 said:
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Nah not the Wii U's chips. ARM CPU + custom AMD (mobile) GPU that shares a lot of the Wii U's architecture layout, but not literally the same chip.
Having one SoC that maybe can pump out 250 GFLOPS for the handheld variant, and then just throw 2 or 3 of those into a box for the "console" version. Voila you got a console that can now run the same games for the television at 1080P most likely without much fuss and perhaps more effects here and there for a low cost.
The iPhone and iPad basically share pretty much the same chipset in a lot of cases.







