JayWood2010 said: I have a question actually. It looks like Bloodborn's life bar is based off potential damage? I feel like im seeing it wrong though. So what is up with the whit line on the life bar? This game seems much faster paced than the Soul series. |
When you get hit you have like 3 seconds to get the health back if you can land hits back on the enemy
This may sound like a way to make the game easier (it kinda is) but since theres no shields in the game its kinda needed and balances it out a bit. Also its kinda a risk reward because if you go in for an attack to get the health back u could get even more destroyed