Nuvendil said:
That may be the reason, but I don't buy it. The cutscenes are third person so the behind the visor perspective doesn't fly as a good reason. And we are playing as Samus, a character with a personality, not some new person who we don't know and can put ourselves into their shoes. |
Samus's personality was never really established up to that point; she was effectively a blank slate for the player to project themselves onto. We knew she was a feared bounty hunter, but not much more than that. And that was a good thing, because once they did give her a voice and personality in Other M, they turned her into a mopey wet blanket with daddy issues, somebody I didn't WANT to play as.








