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Legendary_W said:
curl-6 said:

I don't know if Wii U's hardware is actually wired for this though. They may have assumed they wouldn't need it, since HDD streaming on PS3/360 was mostly to compensate for their small RAM.

Yeah that's a good point. However, based on what it's been said in the OP it is safe to assume that there is definitely some sort of feature that we haven't seen yet. It could very well be HDD Streaming, something that serves the same purpose somehow or something entirely different. In any case, I wonder if it's some sort of secret sauce Nintendo's been saving to increase Wii U's performance as the gen moves on? Unlikely, but there could be a slight chance for it to be true.

The way it's worded is certainly interesting, I look forward to the future clarification he promises.