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Mr.GameCrazy said:
Soundwave said:

I actually don't think so. And I don't think they will even try to compete with MS/Sony. Using the same ARM CPU across the board will save them big time in costs and R&D and will scale down in cost extremely quickly. It will also allow for very easy multi-plat home and portable versions of the same game. 


Good point. My only concern is that they won't get a lot of third party support because of a different architecture like this generation (PowerPC instead of x86).


Well I guess the whole point of switching to a unified platform structure (similar to iPhone-iPad as Iwata has cited) is that Nintendo could basically just focus all their resources on effectively one platform instead of being split into 2. In said scenario, third party support isn't as important as there would be more Nintendo software to cover gaps. 

They probably still will get some third party support though, specifically from Japanese devs that currently support the 3DS and the good news is those types of games you could now enjoy at home too (ala Monster Hunter 5, Yokai Watch 3, Final Fantasy Explorers, Bravely Default, Kingdom Hearts, Dragon Quest XI?, etc.), so if you're a home-only Nintendo player, that's a win for you.