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The thing is at this point as well I think it's too late anyway.

Third parties historically have only really needed two home console platforms to adequately get a large enough audience.

Three has generally proven to be a headache for third parties, it adds resources needed to make yet another version of the same game and usually the third platform of the bunch has far lower third party sales than the others.

This doesn't just apply to Nintendo, take Turbo Grafx 16 ... developers overwhelmingly chose to support the SNES and Genesis.

The only difference is today the PS4 and XBox One are the new SNES and Genesis. The Wii U unfortunately is the new Turbo Grafx 16 (the third wheel system that nobody supports).

Nintendo is the one that manoeuvred themselves from being in a market leadership position with third parties into the position they are now where virtually all of their retail console support is gone.