Soundwave said:
To be honest though if Nintendo games look great on the Wii U as is, then really do they even need a huge upgrade? With the Wii it was neccessary because the Wii looked like ass on an HDTV set, but when I play Mario Kart 8 or something and then go to the PS4, it's not like I say "OMG, what a huge difference". Would I like another Nintendo megaconsole? Sure. But I think they're done with that. Though they could still probably make something that's a healthy upgrade on the Wii U -- 600 GFLOPS (3x the handheld) + 4GB LPDDR4 RAM with Unreal Engine 4 style shader/lighting effects for example would be a fairly nice upgrade on the Wii U and it could be made with the same exact components that are in the handheld (saving Nintendo money and scaling down in cost much more quickly). I get the feeling even if you gave Nintendo a PS4 level hardware, they would make more or less the same looking games, just running at 1080p instead of 720p. I don't think Nintendo wants to get into the pissing match of making games that have the budget of a Hollywood movie and could really hurt the company if the game didn't perform well. As for third parties, meh, the whole point of unifying the handheld and home variant is so Nintendo can support the entire platform on their own if need be. If they want to say the system doesn't have enough horsepower, no one's putting a gun to their head to support it. |
Don't get me wrong, I'm more than happy with Wii U graphics, and I concur that there really isn't a huge difference when comparing to PS4.
I'm simply saying that I don't think Fusion will be a substantial upgrade from Wii U graphically. It'll probably be another Gamecube-to-Wii incremental step.








