tbone51 said:
Wasmt Captain Toad a financial success? It sold over 400k in japan/NoA, will keep on selling with Europe+Legs and its a game that was practically not that much too make. |
I don't know if it was or wasn't. It looks like it reused many of the SM3DW assets and such so I imagine it didn't take much to make. 400k would probably make it a success i.e. making a good return on investment. Don't quote me on this though.
Kerotan said:
Fixed. |
And yet we have companies like Platinum Games and Square expressing disappointment over Bayo1 and Tomb Raider, games that hit over a million units sold. Correct me if I'm wrong but I think companies look at profit rather than sales figures.
I know if I was running a business, I would look at the amount of money going out versus the amount of money coming in before looking at units sold. Is my reasoning sound? I'm no business major.







