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tbone51 said:
KLAMarine said:
gatito said:
If Destiny counts as a new IP then I don't see how Captain Toad doesn't.

Because it didn't sell a bajillion copies which it would seem bananaking equates to financial success.

Wasmt Captain Toad a financial success? It sold over 400k in japan/NoA, will keep on selling with Europe+Legs and its a game that was practically not that much too make.

I don't know if it was or wasn't. It looks like it reused many of the SM3DW assets and such so I imagine it didn't take much to make. 400k would probably make it a success i.e. making a good return on investment. Don't quote me on this though.

Kerotan said:
KLAMarine said:
gatito said:
If Destiny counts as a new IP then I don't see how Captain Toad doesn't.

Because it didn't sell a bajillion copies which it would seem bananaking, investors and all gaming companies equates to financial success.

Fixed.

And yet we have companies like Platinum Games and Square expressing disappointment over Bayo1 and Tomb Raider, games that hit over a million units sold. Correct me if I'm wrong but I think companies look at profit rather than sales figures.

I know if I was running a business, I would look at the amount of money going out versus the amount of money coming in before looking at units sold. Is my reasoning sound? I'm no business major.