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Soundwave said:

Yeah. I'll never understand why you'd go to all the trouble of getting Resident Evil exclusive and then go with such a toy-like looking console. Just some mind bogglingly poor execution.

They should've redesigned the casing to not be so toy-like, moved up the release date to November 2000, and moved Zelda: MM, Perfect Dark, Sin & Punishment, and Conker's BFD as launch window titles. 

Unfortunately though I think a lot of the stupid decisions came from the Japanese side ... I mean if you're going to make all these Japanese centric decisions, at least have a console that sells well in Japan, but the GCN was a relative flop in Japan too. So their Japanese division couldn't even give them a console that sold half way decent in Japan, but also made poor decisions that really neuetered the system in the West. To be honest, if NOA had been allowed to handle the GameCube it probably would've sold *a lot* better. 

A lot of of the dumb decision making for that system came straight from Japan. 

The big problem with Nintendo's Japan-centric mindset is that over the last fifteen years, gaming has become an increasingly Western-dominated market, leaving them out of touch because they refuse to adapt to the demands of Western consumers.