| Roronaa_chan said: C. What you're saying is subjective, not objective, and I disagree entirely. I think the exact opposite, and that goes for that video as well. E. Who said it's less advantegous? It's just riskier, that's all. And like in most games, the riskier path can be more fun. What does almost dying have to do with anything? Maybe he should have tried something else. Did he even use blacksight? Did he try switching weapons around instead of constantly using the thermite rifle? He does have a pistol which is easier to use specially while moving (hence, out of cover). He could go into cover, spray the explosive section in the middle and light it up with the flare, than move up and use blacksight to dispatch the most immediate threats, then use the pistol (maybe even while running in hip fire) to kill the few that might remain. Not really all that problematic, considering you only become more vulnerable in the very last part of what i just described. And I don't think Uncharted is a good example of what you're saying. Uncharted is whack a mole. A lot more than The Order. The game doesn't offer you any ways to shake it up, there's nothing similar to the blacksight mechanic, there's no real destructible cover, and the weapons are boring and very traditional. Did you play Uncharted 1-3? (I didn't play #3 so excuse me If i'm wrong here) You sound like you're talking about U4 instead... As for U4 itself, it seems fine.. There's a certain dynamic to what we saw that seems cool. But I don't want all games to be like that. Specially considering that the more they try to do the less good they are at any specific thing. U4 and The Order both have some semblance of stealth but neither are going to be as good at it as MGS or other true stealth games. And U4's gunplay/fights aren't as good as The Order either. So let The Order be the way it is. I don't want it to be like U4. Having both is better than having two U4s. Both will do some things better than the other. Blowing up and vaporizing things and people will be better in The Order, toying around with enemies will be better in U4. That's just the way games work. |
You are focused on the weapons, and thats fine...the weapons are really damn cool, but the gameplay is not designed well. Some people may be able to get past that and have a great time playing with the weapons, but there is a distinction between good weapon design and good gameplay design. I wish The Order had better gameplay design in the sections we have been shown. The game could be amazing, but I am clearly not alone when I express disappointment for what the game is looking like it is shaping up to be. I am just asking for games to reach their full potential because I know that there is so much that games can do...unfortunately The Order doesn't impress me.







