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Cobretti2 said:
snowdog said:
Cobretti2 said:
Darwinianevolution said:
Cobretti2 said:
me thinks it is time to drop backwards compatibility.

Why would you prefer a console with less options? Backwards compatibility instantly opens a whole library  to a console, it's like having two machines in one.


What library? It is so thin on the Wii U it is not worth the effort. People can just keep their Wii Us.

NSMB U
NSL U
Nintendo Land
Super Mario 3D World
Pikmin 3
ZombiU
Lego City Undercover
The Wonderful 101
Monster Hunter 3 Ultimate
Donkey Kong Tropical Freeze
Captain Toad
Bayonetta 2
Hyrule Warriors
SSB U
Yoshi U
Kirby U
Xenoblade Chronicles X
Fire Emblem U
Star Fox U
Zelda U
Mario Maker
Wii Fit U
SMT x Fire Emblem
Devil's Third

And those are just the ones we know about, the console has only been out for 2 years and 2 months so far.


Yes a very small library that isn't worth the effort of getting the gamepad to work and adding extra cost fo the backwards compadibility. If people don't want the gamepad now what makes you think they will buy it as an addon to play old games on a new system? Sure there is will be a small core of gamers that had a Wii U but to them I say keep your Wii U you.

Next console should focus on the core gamer not just the Nintendo gamer and supporting 3rd party devs. 

The problem with that is 3rd parties are very unstable on Nintendo consoles. If power was the only issue for them, the WiiU would have received more ports and games that came for the PS360. They could have done more old ports (Red Dead Redemption, Final Fantasy XIII, Tomb Raider, Resident Evil, Street Fighter 4 Ultra, Battlefield 4, the whole ME trilogy, The Walking Dead, Skyrim, Fallout 3...) and brought crossgenerational games, like GTA5 and Destiny. Instead, the support was very limited, with EA downright boycotting Nintendo because of Origin. Imagine the next generation, Nintendo deals with 3rd parties and designs its console with their ideas in mind, and months after the release they decide that it's not worth develope multiplats for the thing, and jump the ship once again. Most of the main eastern companies (Sega, Capcom, Namco-Bandai, Level 5...) keep supporting both home console and handheld, but the ones that move the most units (Ubisoft, EA, Activision) don't want to expand its developing costs.

Nintendo should expand, so it becomes able to substain both home console and handheld with no problems. Open more western and eastern studios, create more new IPs and spinoffs, help new companies create unique and risquy games (Bayoneta 2 being the perfect example), support even more the indie ambit (maybe even helping some of them to get a phisical release in handhelds), advertise more the online features...



You know it deserves the GOTY.

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