Soundwave said:
I think two screens is actually more expensive today than having one single touch panel too (even at a larger size) because those are more heavily mass produced. I think they will re-release DS and 3DS games to support a single screen and will make a nice mint that way. Backwards compatibility doesn't really make Nintendo money, charging you again to play 5-10 year old games sure does though. I think 3D will be out too. Too expensive, never really has caught on with the general public so much so that they released a 2DS in the West. I think it basically will look like the Wii U tablet ... just not as bulky/clunky/fat with smaller analog nubs. Basically this, just without the 3D Mario: |
This is similar to something I've said before:
The design could be similar to the gamepad, giving ergonomics to both the d-pad/buttons and the thumbsticks (priority to the d-pad). If they go dual screen, main screen can be shifted upwards to reveal a hidden lower one and can continue to fold itself in a clamshell design. Screens should only be 1080p (knowing Nintendo they'd go with 720p), and the system powerful enough to share universal software with the console (WiiU?). They should pursue strengthening digital sales, so previous linked NNID collections should compatible with the new console. |
But now I think that the dual screen set-up I had is too expensive, maybe having a mechanism that just turns 90deg the wide-touchscreen or the controls, then you can have space for dual screens. Nintendo also played with this in WiiU's DS VC.
I like that vibrating stylus
Should be coupled with similar touchscreen-stylus as those used in the Galaxy Note, pressure sensitivity included.