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curl-6 said:
Mythmaker1 said:

No, it does not. But 2/3 is better than Skyward Sword managed.

-Impa questions Link's abilities because he was too late to save Zelda. Except the reason he's too late is because Zelda left him behind. And the only reason Impa got there is because she apparently has a key to the temple's backdoor, otherwise how did she get there first despite the temple still being locked up tight when Link gets there?

-Again, that attitude shouldn't have persisted past the point where Link was directly interfering with Ghirahim's plans. At that point, it goes beyond arrogance into outright stupidity. In OoT, Ganondorf does the same thing, but he has a logical reason for doing so.

-Again, I don't understand this attitude. Could you give me some examples?

No character is OoT ever engaged me like SS Zelda did.

As for Impa having a key, well, again, this is a series that never has much logic; such as, why would enemies create these elaborate dungeons, just for you to solve? Why did Ganondorf not just kill Link at the drawbridge in Oot? Why do characters like King of the Red Lions/Navi/Zelda constantly withhold critical info from Link just cos the player isn't supposed to know yet? Applying logic to Zelda is like trying to apply real world physics to a Looney Toons cartoon.

No objection here. All I ask is perspective. In the end, Zelda is little more than a plot device; fairly well-written and characterized, but still that. If the story were a car, it'd be one with bad fuel efficiency, an unreliable engine, and GPS navigation that you can't turn off. It would have very comfy seats and well-trimmed interior, though.

-I should think the difference between mechanics and story would be apparent. Is an RPG story nonsensical because NPCs don't move? Does the story of an FPS stop making sense because the player can respawn? Does the story of Wind Waker stop making sense because character models are unnaturally proportioned? The fact that dungeon layouts aren't logical has no effect on the story.

-Ganondorf spares Link because he was using him to advance his goals. Without someone to pull the Master Sword and unlock the Sacred Realm, he could not claim the Triforce.

-I never actually finished Wind Waker, so I can't say anything about the King of Red Lions. As far as Navi goes, I don't remember her witholding anything from Link. Am I missing something?



I believe in honesty, civility, generosity, practicality, and impartiality.