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spemanig said:
curl-6 said:

There's no challenge or variety in the platforming, because it's just a means to get from A to B. If it was primarily a platformer, they were be much more depth and variation.

I wanted to let you get your last point in before saying this, but I just realized that we are horrendously off topic.

Alright, I will stop as well.

While I agree that Retro should move on, I guess I was just getting at the fact that Retro was extremely faithful in converting the Metroid experience from 2D to 3D.



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