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Mitch2129 said:

But you are wrong... RAD already said that their game is made natively in 2.35:1 aspect ratio, so you do have wider fov with the black bars. You seem to be using the evil within as evidence to prove your point which doesn't prove anything but the fact that the evil within was made in 16:9 and then the black bars added after...

I dont fully understand this post sorry, how does it make a difference if its made natively in that aspect? I mean if you can have a full 1920x1080 image with the exact same FOV how is it different?

Unless your talking about performance on a fixed hardware then i completely understand how it would change things (i assume this is what you're talking about?)