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tak13 said:
DerNebel said:

Revenue =/= Profit

Also being third party would open up a much larger potential userbase to them, so software sales could potentially soar, while the lack hardware manufacturing costs could increase their margins even more.

And it should be noted that at the moment I'm more looking at the home console market with this, they are fine in the handheld market (for now)

So you anwsered me politely then I have to apologize for being a little bit agressive!Did you read the analysis on neogaf?Especially this:just another thing, Nintendo needs to sell 759.319.667 games per year at 5 $ in the App Store to account for the same hardware revenue. And 30 % goes to Apple. (Comparing last fiscal year)
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Again, as Ka-Pi said that is revenue, you can have a huge revenue stream and not make any profit at all. Just to give a short example, last year Sonys biggest division in terms of revenue, with 1630.1 bln Yen, was their mobile division, which still lost 75 bln Yen. On the other hand their Financial Service division "only" had 993.8 bln Yen in revenue but made 170.3 bln Yen in operating income.

It's not all about the size of the revenue.