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Zekkyou said:

You're not wrong in disliking it, it's just a matter of preference after all (i'm personally undecided right now).

That said, the whole reason they extended the horizontal FOV was to account for the vertical view that they cut. Like i did here:





Could they have extended the FOV and removed the black bars? Sure, but that would require other trades off. Currently they've basically traded the vertical space for horizontal space, and the resources saved from the lower total pixel count were likely what allowed them to implement 4xMSAA. Essentially, both trades looped back into the the IQ/video space, which makes it appear it was a genuine artistic choice. If perhaps a slightly questionable one :p

Wait does increasing the FOV hinder performance even if both examples are the same? like if both are fullscreen but 1 has smaller FOV, the other larger (no bars on both)