Paatar said:
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Scale is realative, as I was referring to both content and physical size. The map may be bigger than skyrim, but amount of content in it, such as dungeons and caverns outside the story, will only be known on release.
As for the other argument, i need to again refer to mario kart. Different devs, sure, but it's still 720p, 60fps on a linear track. The new zelda is open world, so it has much more to render at once than mario kart.
Of course, Nintendo are the equivelent of sorcerors when it comes to optimizing, so maybe you're right.
I <3 Classic Platformers!
Multi-console Owner FTW







