Uabit said:
Well it's not really that the game demands less hardware, it's that you don't need to add AA and stuff like that for the game to look pretty if you use cell shaded graphics. Sometimes that style is chosen more to hide the limitations you've had working on certain hardware than to make the game look pretty. |
you don't need AA for realistic games to look pretty either. anti aliasing has nothing to do with "pretyness", it's just rough edges correction. and that fact remains that artstyle has no relation to how demanding the game will be.







