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spemanig said:
vivster said:
If it is able to run at 1080p30 it will be able to run 720p60 as well. Not that it easily could.

They will certainly go for 720p and try to limit the effects and textures as much as possible to reach a smooth 60. But it will probably suffer drops anyway. I just hope that they will use at least a little bit of AA.


...Are you sure it's that simple? Isn't it extremely tough for an open world game, regardless of being able to reach 1080p?

I'd obviously rather them go 720p 60fps, but I feel like they're just going to go for higher detail and 30fps, which would annoy me greatly. If the alternative was truly 60fps.

I think people are overestimating open world. It's just a large area that is capped by whatever the highest view distance is. So pretty much like HyWa already is. There isn't a lot of geometry in a Zelda game and it won't be hugely populated. Add to that low res textures and it's a fairly forgiving game.

I will actually have a big laugh if they can't manage to bring it to 720p60.



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