| Zekkyou said: PC's arn't really a good comparsion. Console games, exclusives in particular, are usually coded much closer to the metal than anything on PC (which has to account for hundreds of hardware combinations). Something like MK8 certainly wouldn't run at 720p/60fps on a PC with a comparable amount of power, and the WiiU hasn't even been "maxed out" yet. It's difficult to judge ZeldaU right now though. The sort of stuff we'd need to know before making guesses at the performance (LOD fields, shadow and texture resolution, model quality etc) are difficult to judge from the off-screen gameplay footage we've seen. |
Okay lol you actually sound like you know what you're talking about! I just look at something like Mario Kart 8 running at 720p 60fps, and can't imagine how a much bigger game like Zelda U can acheive the same results. Does it being cel-shaded help towards the framerate or is it pretty inconsequential?







