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daredevil.shark said:
Just look at borderlands 2 on vita. It is possible to achieve anything. Technically it is possible but it will force developers to make sacrifice many things like, draw distance, texture, and overall performance. Average joe gamer dont care about this. They want the game be good and run well.


That doesn't make sence. How can they make sacrifices to make the game run well, but that somehow is sacrificing performance? And Zelda U is already sacrificing textures. Almost everything is cel-shaded or has extremely simple textures. The only thing is draw distance, and there are many hardware tricks that can be done to get around that, right?