How much you spend making a game does not define how much you sell. Look at Minecraft, Temple Run, Mario Kart Wii, Flappy Bird. All those sold (well some were free, but that is besides the point), but they all sold very well, better than the companies could imagine and they made huge profits off of it. The only thing that determines sales is generally advertisement and then quality. Nintendo is #1 in quality terms, but very low in advertisement terms. (Recently they have gotten A LOT better though)
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