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CosmicSex said:
Beyo 2 didn't flop. It was simply on a platform with an inadequate base size. One game should not be required to turn around the fortunes of an entire platform. Beyo did all it was capable of doing with the platform constraints it had to endure. A less title would have sold far less.


I somewhat agree with this. Had it come out on the PS4/Xbox One it probably could have sold a couple million across all platforms but even then nothing too spectacular. The games got very good reviews but they are somewhat niche and expecting them to sell big is just asking too much. I could still see it hitting the one million mark on the Wii U which to me is successful.