By using this site, you agree to our Privacy Policy and our Terms of Use. Close
blackjackk said:
Skullwaker said:
Don't competitive players refuse to use wireless controllers? At least, in tournaments and such? I thought that was the reason Nintendo released the adaptor, so that people could use their old controllers without connectivity being an issue.


Read the thread, I've posted multiple times why that is not an issue. First off, most players are not competitive players, at all. Secondly, wireless controllers do not, in reality, add any noticeable amount of input lag.

Please read my response once more. I am simply saying that the competitive scene prefers the Gamecube controller method, not only because they find it to be more comfortable, but also because they can plug it in and not have to worry about their wireless controllers connecting to other consoles instead of the one they are competing on. They can also just unplug the adaptor and move it to another console instead of unsyncing their controller to one console and syncing it to another.

While competitive players do not account for a majority of Smash fans, it is undeniable that Nintendo has been catering to them with the new iteration, as evidenced by the creation of the For Glory mode, the creation of the limited released GameCube adaptor + new controller and the alteration of the physics to resemble those of Melee, the most competitive entry in the series.

Finally, the fact that third party wireless Gamecube controllers for the Wii U that are supported by Nintendo and are able to be purchased at this very moment exist, makes this entire conversation irrelevant.



Official Tokyo Mirage Sessions #FE Thread