| mine said: Both PS4 AND XOne are very similar in performance. Most people don't get it - 50% more GPU power may make the environment look brighter, but not the AI acting in it. Ubisoft was disappointed as they expected to be able to calculate 10 TIMES more AIs !! Both consoles feature notebook cores combined with a middle class desktop GPU. Depending on how the game mechanics and world works XOne (more CPU calculations) or PS4 (more GPU calculations) is better. It will needs years to adapt CPU code to GPUs. It is much easier to make CPU code more efficient. If Microsoft frees CPU resources by disabling OS tasks or moving to a more efficient graphics stack this will help every single game. Whereas each Sony developer has to take the burden to move their own code to the GPU to "catch up" with a faster XOne CPU... At the end the XOne has a better balanced hardware from a developers perspective. Only beaten by the Wii U (which does wonders for its raw power)... Too bad Sony managed to brainwash people with misleading numbers and getting around failing to deliver the software which proves their claims. |
Bolded is how I know you have completely no idea what you are talking about, and are completely driven by preferential statements. In short you are attempting to "prove" that Xbox 1 is better balanced from a developer's perspective, (Complete Opinion) because you claim GPU is weaker than CPU(Provably False). PROTIP: It's not. GPUs are much more computationally powerful than CPUs (FACT), they are just limited in what they can do vs CPUs. However, in terms of the most intensive computational needs of a game, 9/10 GPU is vastly more important.
http://www.youtube.com/watch?v=-P28LKWTzrI
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank









