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The game will come to Steam as well. Not hard to predict that you can get it there for 1 €/$ soon after release.

Even easier to predict that they will never openly complain about missed revenue on the two most important platforms for indie developers (Steam and iOS), only about "disappointing sales" on Wii U.

By the way: Make your iOS game look good and it will get ton of praise by gaming media and free App store advertisement by Apple, no matter how deep the gameplay or short the game.