Considering IOS games can't really compare to the majority of games on PC/consoles and handhelds, also releasing the game at a much later date with lack of marketing, of course it isn't going to sell well.
I don't get people that bitch and moan when their game doesn't sell well when they try less at a later date and expect it to tell a metric fuckton, mobile gaming in general is shit compared to the 3 mentioned above.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







