Aeolus451 on 28 December 2014
| garywood said: For me, it'll ultimately succeed or fail depending on the main driver for the story. It's very hard to get a good story working in a procedural world. If there's no story at all, I imagine it'll get repetitive quite quickly. |
I know that the team behind the game is being influenced by the souls games and building some of the game based on those type of games. Like if your ship is destroyed, you'll have to go buy a new one instead of it just respawning. The souls games aren't story heavy and you get a sense of being alone in the game world but it's not repetitive at all. I don't know if No man's sky will be like that or not.








