| mii-gamer said: Good game. A poor man's alternative to Zelda |
Hmm... no. At least 3D Zelda games have nice puzzle design (sometimes archaic, but still...), while Darksiders II's puzzles consist too many times in that giant ball that you have to move in order to take it somewhere and help opening doors and that kind of stuff; other puzzles are too simple, even more simple. Now, combat is very different to Zelda games, it's faster and more similar to a hack n' slash title and also features a crafting system, where you can grab stuff that defeated enemies leave. Zelda games do this too... but not at that level of complexity.
Darksiders II also involves platforming, Zelda games rarely do this (although Skyward Sword kinda uses it too) and Vigil's game is too linear. Now that I think about it, Darksiders II is kinda similar to Skyward Sword, but for some reason the second one feels better.
Darksiders II is good, but not very comparable to 3D Zelda entries, at least the classic ones.
My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.







