Xponent said:
Yeah, I agree. To suggest that Miyamoto was responsible for Nintendo's failures as Dodece did, is flawed. I think he simply equates Miyamoto with Nintendo entirely, which as you've pointed out, is certainly not the case. Likewise, it would be wrong to lay the blame directly at Gunpei Yokoi. Although his withered technology philosophy persists, he certainly wasn't responsible for the Gamecube. And Nintendo haven't always followed his design philosophy given that the SNES, the N64 and the Gamecube were all very powerful with respect to hardware. Furthermore, although the Virtual Boy was a disaster, Nintendo rushed to release it well before Yokoi was ready. Nintendo is the sum of all its parts. |
I agree with you, certainly--nothing can be put at the feet of any one person in any company, much less as multi-faceted a video game company as Nintendo. And it wasn't really fair on my part to put Gamecube propriatary optical disks as something that falls under the withered technology doctrine. But I do think that is what was behind N64's cartridges (seting aside Nintedo's creating their biggest competitor with the whole SNES-CD debacle.*)
It's interesting the way you can track most of Nintendo's quirks as a company back to specific lessons learned and possibly never really gotten over. The distrust of the video game industry after the crash led to the Seal of Quality, which lead to an almost authoritarian control over 3rd party titles. Hence N64 era seeing a hell of a lot of 3rd parties jumping ship once another truly viable option came up. I think it was defining philosophy of Yamauchi's because of the circumstances of the crash that he never realy got over. Itawa has seen the errors of that line of thinking, and is attempting to right it accordingly. Similarly, the prolifiration of terrible porn games for Atari by Mystique was looked upon as another cause of the crash, hence the family friendly mature that became doctrine (though that's looking a little too narrow possibly--they might jut be an uptight company--but again this is something that has slowly changed ith time, more rapidly under Itawa. I doubt Yamouchi would have ever let Manhunt II come out for the Wii). I don't say these things by way of saying they're a bad company, but hey, as a hardore gamer I want to play, say, Resident Evil 4 as much a the next guy, and I'm glad things are changed in recent years to allow such a thing to happen on Nintendo consoles.
*For those of you that don't know (which may be some, may be none, I have no idea), an amazing story from video game land: Nintendo wanted to create a CD-ROM add-on for the SNES. To this end they enlisted two companies-Phillips and Sony. However, after much development time with both companies seperately, they announced, without telling Sony beforehand, that Phillips was creating their peripheral. The SNES-CD died in devlopment, with all there is to show for it thoe awful Phillips CD-i Zelda games as part of the deal. Meanwhile Sony, feeing betrayed, had done massive development towards a Nintendo Cd-ROM based console and were no left holding the bag. so they decided fuck it, we'll finish it and release ourselves, and that's how the Playstation was born.
My consoles and the fates they suffered:
Atari 7800 (Sold), Intellivision (Thrown out), Gameboy (Lost), Super Nintendo (Stolen), Super Nintendo (2nd copy) (Thrown out by mother), Nintendo 64 (Still own), Super Nintendo (3rd copy) (Still own), Wii (Sold)
A more detailed history appears on my profile.







