artur-fernand said:
burninmylight said:
BraLoD said:
So when AC does it it's milking and ridiculous, but if it's Pokémon it's great and all ok? Lol. And Pokémon actually comes in two games every new gen... so annual and actually twice a year most of the times and that's ok? Really, I think it's okay for ANY game to be annual IF they can do a good game every year. Assassin's Creed was having great games every year and was so massacred because of it, so who thinks it's okay with Pokémon, it's just like this with any other game that someone likes, so no more massacres, ok? Really hard to try to back it up with the disaster Unity was, but it's the same principle. When someone likes a game/franchise it's okay for him to want it every year, just like some of you are doing right now 
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1) As you can see if you read this thread, most fans don't want an annual Pokemon game and would like for Game Freak to shake up the formula.
2) Two versions of the same game =/= two different games. The only differences are a few version exclusive Pokemon and sometimes small changes to the plot in single player.
3) Assassin's Creed and Ubisoft get massacred because Ubisoft keeps releasing buggy, unoptimized pieces of shit that it tries to pass off as AAA blockbuster efforts worthy of $60. AC3 was the biggest piece of turd I played in years. You're obviously aware of AC: Unity, yet you dare to compare it to an effort that was at least an attempt at being polished like Pokemon.
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Unity was arguably broken, but AC3 was just a matter of preferences. The game worked fine.
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Wish you were there when the game randomly froze and made me pull the power from my Wii U, or when important NPCs like the black guy (Archimedes?) would duplicate and neither would interact with my character. Or when open world missions failed to start when they should have. Or when win conditions for plot missions wouldn't trigger the end or succession of the mission, so I had to reload the mission until it worked right. Or when weapons would randomly disappear from my inventory when sheathing them. Or some weapons flat out not working like they were supposed to. Or wild animals being frozen in place and unable to be killed/interacted with, yet would still make growling sound effects. Those are all just the ones off the top of my head.
At first, I thought it was just an issue with the Wii U version. However, I've seen plenty of comments on YouTube, GameFAQs, IGN's wiki guide and right here on VGC from people saying they had the same issue on other versions.