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JayWood2010 said:

^ Above comments -_-  

The reason you put it on Xbox is because of the eventual western sales.  Lets also not act like Japan pushes huge numbers on either console

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 BlazBlue: Calamity Trigger PS3 2009 Fighting PQube 0.35 0.09 0.06 0.06 0.56
2 BlazBlue: Continuum Shift PS3 2010 Fighting PQube 0.19 0.07 0.09 0.04 0.38
3 BlazBlue: Calamity Trigger X360 2009 Fighting PQube 0.21 0.08 0.04 0.03 0.35
4 BlazBlue: Continuum Shift X360 2010 Fighting PQube 0.22 0.04 0.02 0.02 0.29

I was responding to the "XBone...in Japan" comment. It makes no sense to release it in Japan. As you can see, Continuum Shift sold ~20k in Japan on 360, which had at least 20 times the install base of XB1. I would be surprised if this version managed 10k lifetime on XB1.

As for sales in the west, they'll be much more lopsided towards PS now than they were before for obvious reasons (360 was ahead of PS3 in the west; PS4 is way ahead of XB1 in the west already)



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