Clyde32 said:
Weedlab said:
And to answer you (well your second question) ... when this game hits the 6 figure mark and at least breaks even then that's some level of success (commercially) in my book. Until then, it is still a work in progress. Even games that hit a million and beyond are still duds to the ones behind them when you consider the expenses.
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6 figures is in 100K? Or do you mean 7 figures? Or 6 zeroes?
In any case, since we don't know the budget of the game, I doubt we can call bomba or success at this point. If the budget was as low as 20 million, then they could have easily made that by now.
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Wonderful 101 cost 1.5x the budget of the original Bayonetta. Bayonetta 2 surely surpasses that. There's no way in hell they've made even half of the cost back.