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Clyde32 said:
Weedlab said:

And to answer you (well your second question) ... when this game hits the 6 figure mark and at least breaks even then that's some level of success (commercially) in my book. Until then, it is still a work in progress. Even games that hit a million and beyond are still duds to the ones behind them when you consider the expenses.


6 figures is in 100K? Or do you mean 7 figures? Or 6 zeroes? 

In any case, since we don't know the budget of the game, I doubt we can call bomba or success at this point. If the budget was as low as 20 million, then they could have easily made that by now.

Wonderful 101 cost 1.5x the budget of the original Bayonetta. Bayonetta 2 surely surpasses that. There's no way in hell they've made even half of the cost back.



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