By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Tachikoma said:
curl-6 said:

As for the GPU, in that sense 360 and PS3 had well documented GPUs from day 1 as well, and so do PS4/Xbone, but it still takes dedicated development to squeeze the most out of the specific quirks of a particular piece of hardware.

Stopping you there because this is utter bullshit, the "gpu" in the PS3 is extremely underpowered and was never designed to single handedly handle the graphics processing, the cell was, and as such the hardware intended graphics processing solution was anything but well documented.

It took thousands of devs sharing code and workarounds on scedev over several years to start utilizing the Cell processor the way it was originally intended to be used.

That it's bullshit is the point, because so is saying Wii U was tapped out from the beginning.