geordash1 said:
The point we're trying to make here is that the field and the Great Sea are functionally similar within their respective games. The things you just listed and the things I just listed are small flourishes to each area. But the Sea and the field are just two typed of terrain you're going to need to traverse to get to your "island" or whatever points of interest there will be in the new game. That is the point we're making. |
Except that the gaps between islands/mountains/rivers/buildings/other features appear much smaller and hence less patience-testing to traverse in Zelda U.








