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KingdomHeartsFan said:
IIIIITHE1IIIII said:

3. They don't try to squeeze every penny out of your wallet

At this point, both of Nintendo's main competitors force you to pay an annual fee to enjoy the online multiplayer features of the games that you have paid full price for. Microsoft still refuses to standardize rechargeable batteries. Instead, play and charge kits are advertised as the premium option for those willing to pay a little bit more money. And let's not even get started on the whole DRM scandal - We all know about Microsoft's hopes and intentions with this move and how it permanently damaged their Xbox brand's reputation.

Sony decided not only to make memory cards required to save your progress in PS Vita games, but also made SD cards incompatible with the system. Thus forcing you to pay for their overpriced memory cards which, by the way, are locked to your PSN account. Meanwhile, Nintendo stores save files onto the 3DS game carts themselves. And the content stored on SD cards, including full software releases, can be freely moved to your computer or anywhere else, in the event that you need some more memory storage and the SD cards you own are not quite enough.

Ya Nintendo does this too, instead of getting costumes or weapons for free like other games give for pre-ordering the game now you have to spend $13 on an amiibo, and that's only for 1 costume/weapon, each one is an extra $13.  Also releasing multiple versions of the 3DS to get people to double dip, if they weren't trying to sqeeze evey penny out of you then the 3DS and 3DSXL would have launched together.



Generally speaking though I would Nintendo is more careful about these things. Amiibo was a concept that pretty much had to happen after Skylanders, everyone in the industry was asking when Nintendo would do their own version. That said I think Nintendo tends to look at the game industry in the longer term, they don't nickle and dime their consumer base as much because they know in the long term if the gamer is dissapointed with something it's not good business for them either.

Nintendo is quite conservative with the paid DLC they've done -- only a small handful of games and they always make sure the main game is complete, never relying on DLC to make the consumer feel like "oh I have to pay another $10-$20 to get the full game here".