amusingthree93 said:
I don't understand why you arm-chair developers can't get over the fact that the wii u is struggling to outperform the ps360. - Wii U is NOT directX 10/11 capable. Purely Direct3D9 territory. - Wii U GPU is a Radeon HD design from way back in 2008. It is only a few manufacturing generations ahead of the PS3, but it is still in the same ballpark. - The best looking games on the wii u such as Mario Kart and Smash are well within the capabilities of an Xbox 360. Xbox 360 would run all those games on par with the wii u.
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http://www.nintendolife.com/news/2013/09/developer_interview_black_forest_games_on_bringing_giana_sisters_twisted_dreams_to_wii_u
"The Wii U has some PC-like dx10/dx11-like systems like geometry shaders"
The "best looking games on Wii U" are games like Trine 2: Directors cut which was confirmed by its developers to be beyond the capabilities of PS3/360:
http://www.geek.com/games/ps3-360-cant-cope-with-trine-2-wii-u-graphics-1521231/