fatslob-:O said:
I don't think Need for Speed Most Wanted U looks all that great compared to Watch Dogs ... The only thing that Need for Speed gets right on the WII U are the ground and car textures whereas Watch Dogs has the advantage for a lot of objects plus the shading in Watch Dogs WII U is also a step above Need for Speed U. All of those factors can adversely affect memory bandwidth usage so it's possible that the WII U's sparse memory controller could potentially prohibit Watch Dogs from using higher resolution textures on the WII U. While it's true that Ubisoft certainly had no incentive to put effort into the WII U version but I think putting in some extra time to get Watch Dogs more stable is proof alone of some sort of effort was put in ... |
I'd definitely contend the shading point, Watch Dogs on Wii U is very flat in that department, whereas NFS U had reflection mapping on wet roads and such, plus NFS runs at a higher screen resolution, higher framerate... the gap is actually pretty major.


As I understand it, the Wii U version didn't really get "extra time", it was put on hold for a few months so that the crew could assist with the higher priority versions, so in the end it didn't get any more dev time than the other versions.








