| Barkley said: Well lets be honest here, they're very different experiences. Smash Bros surely doesn't require as much server power as something like DriveClub or MCC.
But good to know that it's functioning well, I never managed to play Brawl online. |
This may very well be true, i don't actually know, but it's a game where it is probably even more important for the experience that there is NO lag.
In SB games can be literally won and lost based on a few stuttering frames.
One also gets the feeling that part of the reason some other games have had online issues lately has as much or more to do with lax quality control and beta testing than the actual technical challenge of getting the games to run smoothly online. You get the impression these games would probably have been fine with a few more weeks development. In this area Nintendo, for better or worse, is still at the front of the pack.







