| padib said: It equals success. What you're missing is that you're prioritising HW sales over SW sales. What matters are software sales. Hardware sales are secondary. As long as as many people as possible are playing a game that is cross-platform, Nintendo is winning. Especially, while solving the issue of duplicated development time due to non-compatible platforms (HH and home), with a unified API and library Nintendo will be able to make one single library of games instead of two, thereby basically winning by default. The fusion hardware theory is just icing on the cake, the real win here is the unified API and SW library. |
I get you. I can see how it can easily benefit software sales, specifically the games made for home consoles but limited to smaller userbase. My thinking is that I'm not convinced unified software will boost Nintendo's overall hardware sales versus splintering it, i.e there is huge cross over between Wii U userbase and 3DS. It sounds like they should just give up on the home consoles and produce multiplatform games for X1 and PS4, openning up a revenue stream they really dont have access to.
But thanks for the clarity.







