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WhiteEaglePL said:
No.

Separate consoles.
One Handheld.
One Home.

Games can work on both. - same OS.


That would make games look subpar. It's the "close to the metal" programming that makes consoles punch above their weight and deliver a good performance for the hardware they have. Adding an abstraction layer to allow games to run independently of the hardware (basically, what DirectX does on PC) would make it way slower and would make the home console deliver 1/2 or 1/3 of the performance of another console with similar specs.

The second part is that it isn't easy to make games that run well on both, it isn't easy to downscale a game. In each area you may have to do different tweaks and that's a big issue. The gap between a top console and a top handheld is around 15x in power, it's too huge to surpass automatically. Unless you make your home console be a slouch (I mean, a real slouch, weaker than the Wii and the Wii U were compared to competitors).